As far as virtual worlds go, this is impressive, but it's not revolutionary. What is revolutionary about Second Life is that it's not only legal to make real money from your character's virtual endeavors -- it's encouraged. The exchange of your accumulated Linden dollars into U.S. dollars, Indian rupees or British pounds is built into the system through something called LindeX -- that's where you go to exchange your Linden dough into a form you can deposit in your real-world bank account. Yes -- your actual bank account where your "real-world" paycheck gets direct-deposited every couple of weeks. And it works the other way, too. If your avatar finds itself broke in Second Life, you can charge the U.S. dollar equivalent for a certain number of Linden dollars to your actual, real-life credit card and voila -- you're rolling in virtual cash.
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